The Lorne Festival of Performing Arts brought Lorne to life in September and was a fabulous celebration of culture by the sea.
Guests fill their weekend with ticketed and free events, including music, visual arts, historic photographic exhibitions, burlesque, circus, DJs, parties.
The official festival website included event and artist profiles, directories, ticket sales and a complete responsive design supporting mobile, tablet and desktops.
Immutable Toolkit is a NextJS application that hosts a range of Immutable Checkout widgets and SDK.
Immutable Checkout widgets enable developers to rapidly deploy complex web3 flows like Swapping, Bridging, and onRamping tokens. As well as game asset primary sales. Widgets are built in React supporting Japanese, Korean, and Chinese via i18next.
Gods Unchained is a digital trading card game where you can trade cards you purchase or earn for real-world currency.
Gods Unchained game launcher uses an Electron app and includes both a web and desktop experience. Integrated pack opening experience built with ThreeJS using BasisU/KTX2 optimised PBR materials and meshes with custom shaders.
SocialSchedules is a cloud-based employee scheduling solution designed to help small to large businesses in the restaurant, hospitality, retail and other sectors. It allows managers to communicate with field employees through private and group messages and share schedules in case of any changes.
SocialSchedules include shift management, budgeting, overtime control, time-off management, conflict resolutions, hourly rates configurations, templates, notifications and access permissions. It comes with candidate matching capabilities, which enables enterprises to match employees with skills and availability required for the shift. Additionally, staff can use swapping functionality to exchange shifts with co-workers, maintaining compliance with state labor laws.
Enterprise grade SaaS application with a highly performant scheduler built in Angular/PixiJS (WebGL) and iOS/Android app built with React Native.
Immigration Nation.
Armello is a digital role-playing strategy board game being developed by independent game collective League of Geeks.
I built the Armello website and worked on game mechanics and character shaders in Unity.
Asylum: Exit Australia.
Chaser’s War on Everything TV series website.
Dogstar animated series website.
MateoArt a portfolio website for a Berlin artist.
Website for The Adventures of Figaro Pho animated TV series.
Web games for the kids animated TV series The WotWots by Weta Workshop.
Australian-Canadian TV series website games.
In-store kiosk for Nintendo and Eb games.